Showtime!


So, tomorrow is the first gaming expo that's going to be happening here where I live. I'm going to have a table set up with a couple of computers to play my game. This is the build that I plan on showing.

I've gotten a LOT accomplished in the past month.

I added a new "defrost" sequence when the player gets out of the virtual tutorial, and some new Augments that unlock when you do.



I got the kiosks working, so you can actually do some shopping. Also added an actual food item. Nutrient bars aren't 'much' better than "Test Food", but they count. :)



The first puzzle of the game is officially in the game, and there are at least two possible solutions.  I also added some computer content to help guide the player to it.



I made a few art improvements to some models while I was working on things as well. Like my little bug-dude that was one of the first assets I ever made. He's much more intimidating now. Well, as intimidating as a passive scavenger is likely to be anyway.



That's about it. Wish me luck. :D

Files

Gehenna-0.007.zip 202 MB
Aug 02, 2018

Get Ashes of Gehenna

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